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Satsuriku S-Rank Criminal
Posts : 319 Join date : 2011-05-12 Age : 37 Location : Hekla
| Subject: Satsuriku's Jutsu List Sat Oct 15, 2011 12:35 pm | |
| Ninjutsu - Spoiler:
Name of Jutsu: Doryuusou - Earthen Rising Spears Rank: C Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 5 m Element Affinity: Earth Training Link: ---- Description: This technique lets the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density. Name of Jutsu: Kuchiyose no Jutsu - Summoning Technique Rank: C Users: Naruto, Jiraiya, Kakashi, Orochimaru, Sandaime, Tayuya, Kidoumaru, Temari, Guy, Tsunade, Sakon, Ukon, Yondaime Hokage Type of Jutsu:: Supplementary Range: ---- Element Affinity: ---- Training Link: ---- Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature. To summon the creature the ninja will wipe blood on the hand, perform the necessary handseals and then touch their hand to the ground or another object.
[b]Name of Jutsu: Dochuu Senkou - Underground Submarine Voyage Rank: C Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 10 m Element Affinity: Earth Training Link: ---- Description: Dochuu Senkou is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, the user can sink below ground and quickly travel through the earth. The user can form hand seals when underground and perform other earthen jutsu. Name of Jutsu: Earth Clone Rank: B Users: Satsuriku Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Earth Training Link: ---- Description: The user forms a clone that's made of the earth itself, by molding stones, sand, mud and whatever materials there are for him to use. This clone works pretty much like other clones, as it has 50% of the user's chakra and can perform all the Earth Jutsus he possesses, but not his other techniques. The clone doesn't have any specific range to it, as the user can use it to spy around for him or help out in battles that are farther away from him. He can maintain it as long as he has the needed chakra. The clone can fight as the user can normally, besides the 50% of less chakra, and it can grab onto things just as easily as he would. If it's "killed", then stabbed at a lethal place or get severely injured, it crumbles down and disperses. If the opponent manages to stab, kick or punch through the clone, as long as it wouldn't be considered a lethal spot on the clone, then the opponent's arm or foot or whatever weapon they used would get stuck and not be able to be withdrawn. The earth materials of the clone would harden around whatever object that got into or through the clone's body and make them unable to release themselves unless the clone would get "killed" or an attack that was a higher ranked than the clone (A or S rank) would be made by the opponent that was stuck. As this clone is from the Earth element it is weak to Raiton based attacks. This provides a means of release from the clone if anyone would get so unfortunate of getting stuck. Name of Jutsu: Hiraishin - Sparking Electric Needle Rank: B Users: ---- Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: After coming into physical contact with the opponent, the user raises their arm into the air, generating a powerful bolt of electricity which will travel through their body into the body of the opponent. It can be defended against with an equally strong or stronger technique. Name of Jutsu: Iwa Yado Kuzushi - Stone Lodging Destruction Rank: B Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 10 m Element Affinity: Earth Training Link: ---- Description: Iwa Yado Kuzushi is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. Name of Jutsu: Tsuchi Kairou - Earth Corridor Rank: B Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 12 m Element Affinity: Earth Training Link: ---- Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, and close it up to prevent escape. The cavern can be big enough to imprison up to 6 people. Opponents with earth as their element can naturally easily escape, and this can also be burst through with techniques of higher rank. Name of Jutsu: Iwagakure no Jutsu - Rock Hiding Technique Rank: B Users: ---- Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Earth Training Link: ---- Description: This jutsu allows the user to change their appearance by blending and merging with the surrounding rock. This allows the ninja to move unseen, which assists in attack and escape. Name of Jutsu: Kajuugan no Jutsu - Weighted Rock Technique Rank: B Users: ---- Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Earth Training Link: ---- Description: After forming the needed hand seals, the user will turn an object touching him or her into stone. This process increases the weight of the object and can also be used against organic material. When he or she is elevated, the petrifaction process will cause the material to fall away and crash into the floor below. Name of Jutsu: Kage Bunshin no Jutsu - Shadow Clone Technique Rank: B Users: ---- Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin. Name of Jutsu: Earth Demon Mouth Rank: B - A Users: Satsuriku Type of Jutsu:: Ninjutsu Range: [0 - 50 m] Element Affinity: Earth Training Link: ---- Description: Upon utilizing her earth element, Satsuriku can let the earth in front of her split open underneath either opponents or just dead things (such as houses). The hole that rips open could be likened to a mouth, the material sticking out from the brinks somewhat looking like ragged teeth. After the hole has 'eaten' whatever was standing above it, Satsuriku will close it again. The hole can eat down anything, be it summons, people, houses, weapons etc. Even if the person that gets 'eaten' has an earth element, it will take them an equally strong technique to get out of the hole again as the chakra cost of the hole, since Satsuriku strengthens it with her own chakra. If the person in question doesn't get out in time, naturally they will either get crushed as the earth gets pressed together again or they will suffocate down in the closing hole. At the cost of B rank chakra, the "Demon Mouth" will be about 20 meters long and 10 meters wide and 9 meters deep. At the cost of A rank chakra, it will be about 50 meters long and 20 meters wide and 15 meters deep. A good technique when needing to get rid of a few houses or some bothersome defensives. Also good to get rid of weaker opponents that are slow. Name of Jutsu: Earthen Wall Rank: C - A Users: Satsuriku Type of Jutsu:: Ninjutsu Range: [0 - 20 m] Element Affinity: Earth Training Link: ---- Description: After doing the necessary hand seals, Satsuriku will spew mud on the ground which will quickly grow into a mud wall that can either help defending against incoming attacks or seperates team members. At the cost of C rank chakra, the range of the wall is 5 meters while it reaches the height of 5 meters, the width of 1 meter and the length of 6 meters. At the cost of B rank chakra, the range of the wall reaches up to 10 meters, while it reaches the height of 15 meters, the width of 2 meters and the length of 20 meters. At the cost of A rank chakra, the range of the wall can go up to 20 meters while it reaches 30 meters in height, 3 meters in width and 25 meters in length. Name of Jutsu: Raiton: Exploding Clone Rank: A Users: Hiroshi Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Lightning Training Link: LinkDescription: Raiton: Exploding Clone is a technique developed by the ANBU. At first glance, the clone appears to be a normal Kage Bunshin, but ANBU members can detonate the clone at anytime to form a very deadly attack. Since the clone is recomposed into lightning for the attack, the damage given can shock the opponent severely stunning them for 2 posts and giving them second degree burns on the area of contact.. 0-5m for lethal blast range. Name of Jutsu: Shadow Clone Explosion Rank: A Users: ANBU Type of Jutsu:: Range: ---- Element Affinity: ---- Training Link: LinkDescription: Bunshin Bakuha is a ninjutsu technique used by ANBU. At first glance, the clone appears to be a normal Kage Bunshin, but an ANBU can detonate the clone at any time to form a very large explosion. The blast from the explosion is very large and can also pick up debris or cause shrapnel if the area is littered with it. It is similar to an A Rank explosive tag. 0-5m for lethal blast range. Name of Jutsu: Yomi Numa - Swamp of the Underworld Rank: A Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 15 m Element Affinity: Earth Training Link: ---- Description: Yomi Numa is a Ninjutsu technique utilizing the Earth element. After forming the needed handseals, a vast swamp can appear beneath his/her target to sink and kill it. An attack of the same caliber or higher rank can help the opponent defend against this. It's not possible to 'stand' on the swamp by focusing chakra into the feet. Name of Jutsu: Rock Golem Rank: A Users: Satsuriku Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Earth Training Link: ---- Description: After emitting a malleable and strong rock from his mouth, the user can shape it into a humanoid form capable of assisting him or her. Because the Golem does not require hand seals to use, the user can emit and manipulate it with his or her mouth only. This allows the user to use the jutsu even when his or her hands are bound. This golem can't use jutsus, but is strong as it's rank says. Jutsu and attacks that are of a higher rank than A can defeat it, so that it crumbles down. Name of Jutsu: Gian - False Darkness Rank: A Users: ---- Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: The user emits lightning in the shape of a spear from his/her mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock, meaning it has a high killing potential. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri. Name of Jutsu: Raiton Kage Bunshin no Jutsu - Lightning Element Shadow Clone Technique Rank: A Users: ---- Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: Raiton Kage Bunshin no Jutsu is a Ninjutsu technique that utilizes lightning to create a Kage Bunshin clone. Because it is a Kage Bunshin, the Raiton version shares the ability to interact with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Raiton Kage Bunshin is injured, the clone will revert into its natural lightning state. Like in other Lightning Element attacks, should the target come into contact with the electricity, they will be momentarily stunned. Name of Jutsu: Doryuu Taiga - Earth Flow River Rank: A Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 30 m Element Affinity: Earth Training Link: ---- Description: Doryuu Taiga is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud. The mud river appears instantly and it can consume the enemy in about 1 - 2 seconds if he/she isn't quick enough to be able to counter, which could be hard if they don't see this Jutsu coming. The river can reach up to 3 meters depth as it runs for around 30 meters in distance, and it reaches 2 meters in width. It acts sort of like a quicksand as when the opponent starts getting swallowed in it, it will take some effort to get out again. Then the technique needs to be countered with a same ranked Jutsu or higher leveled one (A+ rank). It depends on if the opponent can counter or not if he will get fully consumed and drown in mud or not. The user has to stay on the place and keep focusing on the Jutsu to hold it, but can't simply make the Jutsu and walk away or start doing something else. It's possible to hold this Jutsu for 3 posts, then taking in consideration that the user doesn't get distracted and has enough amount of chakra. The opponent cannot 'stand' on the river; by emitting chakra to his feet. Name of Jutsu: Lightning Release: Electromagnetic Murder Rank: C - A Users: ---- Type of Jutsu:: Ninjutsu Range: 0 - 2 m Element Affinity: Lightning Training Link: ---- Description: This technique allows the user to create a wave of electricity from their hands. The user can vary its power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. Name of Jutsu: Doton Koutetsu [Earth Armor] Rank: C - S Users: Satsuriku Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: Earth Training Link: ---- Description: Using their proficency with the Doton element, the user will create the Doton Element into armor on their skin. The earth element will phase across their skin; curving, reshaping, and hardening in order to form plates along their body. These plates are usually made stacked upon each other like scales on a serpent's belly, making them smooth on the outside, but forming a hardened defense that can protect against many weapons and forms of damage like little shield on the user's body. With a varying amount of chakra [C-S] the plates increase in strength, each rank granting them protection from all attacks a equal to the chakra amount of Taijutsu, Weaponry, Katon and Fuuton Techniques. The armor grants protection from Suiton techniques up to one rank above the armor level and only protects against Raiton that are below the armor level. The armor also adds weight to the user, which can increase the force of phyiscal attacks, but on the same token it also slows their movement by 10% per rank of armor. [C rank=10%, B rank = 20%, etc] However, because of the serpentine nature of the armor's plates, it does not restrict movement. Damage to the armor can be repaired at a D rank chakra cost per post as long as the user remains in contact with the ground. In addition to the protective nature of this technique, the earthen armor can be used to spawn other earth jutsu. Name of Jutsu: Lightning Armor Rank: S Users: N/A Type of Jutsu:: Ninjutsu-Taijutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: By wrapping their body in a layer of lightning chakra and instead of being used offensively, is used to electrically stimulate the user's nervous system and speed up their neural synapses to react faster to danger and push their physical prowess to the absolute limit, allowing them to gain tremendous raw speed and monstrous power. This armor, combined with taijutsu, allows the user to utilize nintaijutsu. When using the armor at full power, it causes the reflexes to jump higher making it difficult even for the Sharingan to keep up with him. At maximum speed and power, only few can out match this. The armor also increases the user's defenses, drastically reducing, if not completely negating, damage from incoming attacks.
Taijutsu As a master of the Taijutsu arts, Satsuriku sought out a difficult training under the supervision of monks, learning the arts of Bujinkan Budo Taijutsu. It's a type of art that doesn't require much physical strength nor the usage of chakra, but only to learn how to use the flow of your own and your opponent's bodies to balance the fight to your best interest. Satsuriku is also known for trying out a few rather brutal wrestling moves on her opponents, and has never really been known for holding back. Name of Style: Bujinkan Budo Taijutsu. (武神館武道体術.) - Spoiler:
Rank: B+ Users: Universal Training Link: LinkDescription: The main principles of Budo Taijutsu are: Posture, distance, rhythm and flow. The art of Budo Taijutsu has often been called "The Art of Distance", as the practitioner responds to attacks in such a way that they place themselves in an advantageous position from which an effective response can be employed. It is taught to use the entire body for every movement/technique, to provide the most power and leverage instead of focusing on brute strength. The users will use the openings created by the opponent's movement to implement techniques. 'The way that you train is the way that you fight' is one of the principles of the Bujinkan Budo teachings, and there are no competitions nor tournaments within the practitioner of the art. Tournaments have limits and rules which would interfere with the natural process of the training, and the main thinking behind this art of fighting is to be able to defend yourself and those around you. Not to boost your ego with competing and tainting your mind and actions. Budo Taijutsu requires that it's practitioners be open to any situation and to be able to adapt their technique to ensure survival. A Budo Taijutsu practitioner will always keep an open mind and an open heart not only inside of the dojo, but in their everyday life as well. Therefore, it is recommended to do most of the training outside instead of in a dojo, as you will have to experience fighting in all kinds of weather and circumstances. The Bujinkan does not adhere to any guideline or set of rules to limit action or techniques during training, as such many of the staple responses of a student would be inappropriate in most competitions. Specifically however, the Bujinkan is mostly known for teaching koshi jutsu (joint manipulation art), koppo jutsu (bone manipulation art), jutai jutsu (throwing, grappling, ground fighting), dakentai jutsu (strikes), happo biken jutsu (various modern and traditional weapons), and ninpo tactics and strategies (Ninjutsu). The depth of training in the Bujinkan, is designed to open the eyes of the student to the endless possibilities and potential in all situations. The biggest difference between Budo Taijutsu and other martial arts is probably the idea of nagare, or flow. We strive to attain natural body movement, and we place a different emphasis on things like kamae (postures) and kata (forms). We learn the techniques so that we can have a strong foundation from which to explore, and ultimately we seek to "break the technique" in order to achieve true freedom in our movement and in how we live our lives. This training teaches one to perform automatically, without having to think about what technique is going to be executed. There isn't time to think and evaluate in a real violent confrontation -- you just respond appropriately, because you prepared your body to react to such a variety of situations. Ranks are not important inside of this art's training. The teachers often give ranks so that the students feel the need to improve themselves or have a goal to work harder in order to reach, but in truth there can be a "low rank" student who has already become more skilled than a student at a "higher rank". What is mainly taught: + Ukemi (受身?) refers to the act of receiving a technique. Good ukemi involves a roll or breakfall that is used to avoid pain or injury, such as joint dislocations or throws. Thus learning to roll and break fall effectively is key to safely training in Taijutsu. + Junan taiso (junan meaning flexible) is a yogic method of stretching and breathing by which the Bujinkan practitioner may develop and maintain good physical condition and well being. The exercises promote relaxation, blood circulation, muscle toning, and flexibility and form a core part of all training sessions. Junan taiso is a form of conditioning and preparation for the body, all major joints are rotated and stretched in a proper manner while proper breathing and concentration are practiced. + Metsubishi. The word metsubishi means literally "to crush the eye". The object of metsubishi is to make the attacker hesitate, giving yourself a brief extra fraction of a moment to ensure your safety while your opponent's sight is temporarily useless. That brief moment can give you the edge where you now have the option of counterattacking or escaping. It is this ability to escape using metsubishi for cover which often created or reinforced the legendary mystical abilities of the ninja to "disappear". Metsubishi can include a wide range of eye blinders, not just special powder-like substances thrown at attackers. Water, dirt, mud, gravel, sand, pebbles, stones, and ashes are commonly available on the ground when you need them and easy to grab a handful of in a tight spot. We use metsubishi techniques in our taijutsu when we take advantage of the sight or the weak points of our attackers. Using a hand movement to draw your opponent's attention while you kick them or do something else is a metsubishi technique. Standing so that your opponent must face into the sun, or reflecting the sun off your sword blade and into the attacker's eyes are forms of metsubishi. Hitting the nose so that the eyes water so much that the attacker can't see works too. Or opening a cut above the eyes so that the blood clouds the vision. Of course physically gouging the eyes is also a technique. So you can see that although metsubishi is generally known as flinging blinding powders into the eyes there are many other ways to make the eyes weak. Remember that anything that clouds the opponent's thinking can also cloud their vision and this is the core of metsubishi. + The te hodoki or "hand escapes" are a set of elementary methods of escaping grabbing attacks to a position of advantage. They are related to a set of escaping movements (the kote hodoki or wrist escapes) sometimes taught in traditional judo. There are responses to 14 distinct grabbing attacks in the formal Yoseikan program; in a few cases, there are two distinct approaches to a particular attack. The te hodoki are practiced often in Yoseikan Budo and are reviewed frequently even at advanced levels. This is because the te hodoki are not simply methods of escaping a set of simple standing attacks. They serve at least two other functions in the system. First, the te hodoki constitute instruction in the biomechanics of centralized movement against a resisting opponent. Of equal instructional importance, the te hodoki can be conceptualized as representing a kata of entrances to techniques. These entrances are often applicable to striking techniques as well as grabs. + The "lunge-punch" style of strike, attacking with the same-side hand and foot, has an important place in the lessons. This is not limited to the Bujinkan as it seems to be very dominant in the Japanese koryu (old style traditions). A few reasons for learning this type of punch are:
- Learning the principles of how to strike properly using your body, not just your limb. Power is generated from moving the body mass forward (into the punch); foot, knee, thigh, and hip align spine with torso, shoulder, elbow, wrist and fist to drive through the target.
- The body motion helps to close the distance. Whether punch or grab, it can quickly cover distance before an opponent can respond. The key here is to hide the arm movement behind a natural (san shin style) motion.
- This punch removes the rear shoulder (side) as a significant vulnerability to your opponent's attack. Think having a sheathed sword or a holstered gun.
- The alignment permits a greater control over weapons such as sword, pistol, staff, rifle, etc, by keeping them out of immediate reach of the opponent until you have the proper space to access and use them.
- The structural alignment promotes a better understanding of distance, timing and angling.
This martial art believes in "banpen fugyo" (Banpen implies "change" and Fugyo implies "never surprised"), the ability to adapt to changes (strike, grapple, life) as they occur. Example of Techniques: [spoiler] - Throw; The user grabs onto the collar of the opponent with one hand, and at his sleeve with the other [the sleeve of the same sided hand], before then pushing forward to let the opponent sway a bit backwards before moving the opposite sided leg behind his and locking his knee before using the opponent's own weight to push him down. This technique requires little to no effort as the weight and position of the opponent himself will be bringing him down. - Using the kamae.... Exploring the movement; As the opponent moves forward and throws a punch at the user of the technique, the user takes a single step backwards as if moving with the opponents flow. As soon as the step is taken backwards, the user brings forth his own arm under the opponent's punching arm and does 2 quick punches to the lower part of his jaw to get him slightly off balance, and follow them up with a kick at his knee [the leg which he has more weight on; the leg which he used to step forward with]. In an unbroken flow after the kick, the user uses the opportunity as the opponent stumbles slightly after the kick and jabs at his jaw again before placing his hand on the opponent's shoulder [same side as the arm of the user] and grab at the wrist of his punching arm, pushing it to the side/backwards in a straight line away from the opponent's body, before twisting it and forcing the opponent down to his knee. The user keeps his hold on the opponent's wrist as he does a quick punch at the back of his neck, then lifts his leg and pushes with it at the back of the opponent's knee so that his body twists away from the user in such a way that it will be quick and effortless to push him down onto his stomach by simply lowering the user's weight down onto him. The user keeps the hold on the opponent's wrist and twists his arm securely behind his back so that he wont be able to move. In addition the user can, if needed, place his leg over the opponent's back and pull the twisted arm into a straight line from the opponent's back before securing it up against the user's leg. Then the user grabs the opponent's other hand and twists it behind his back, using his knee to press down onto it. Now both the arms of the opponent have been secured by simply using one leg and the weight of the user's body. - Counter; When the opponent throws a punch, the user follows his movements after with his eyes to see if the user will take his step too far, and therefore lean too much weight at the front of his body. If so, it will be easy for the user to simple sidestep as the opponent punches, then following after by grabbing onto the opponent's wrist [of the punching arm]and pull him hard forward to send him stumbling. Then finish the move with a blow of her elbow to the back of his neck as he is thrown off balance. - To throw a proper punch; As the user throws a punch, he takes a step forward but is careful not to over-extend. His body weight rests then not on his stepping foot. He holds the weight at the back of his body by having it in a straight line. Now even if the opponent would try to grab at the user's punching arm to throw him off balance, the user will be able to firmly stand his ground, before taking a sudden step forward and bringing his other fist up under the opponent's chin. - Parrying; A move to stop a swinging punch, and hurting the opponent more the more force he has behind the punch. The user waits until the opponent throws the punch, then takes a step towards the opponent, bends his arm a bit outwards while holding his fist upwards, wrist out so that the muscular part of the arm moves to strike, ands thrusts his arm at the opponent's elbow joint so that his arm gets flung backwards from the punch along with his body. The user can then follow this move up by punching the opponent in the jaw with his other arm. Or the user can keep moving his arm against the opponent's, and end up twisting and locking it. The shock to the arm from the counter strike will numb it a bit and even bruise, making it unable to throw as strong punches for the rest of the fight. - Wait for the opponent who holds a sword to lift it up in a slashing movement, step forward and push under the hilt of the sword to throw them off balance, then grab onto the hilt and twist it from their hands before ending the move with slashing it across them. - Grabbing a striking staff, pulling yourself closer to the opponent and twist the staff from their grip. - Being able to better sense the opponent, giving the opportunity to fight with eyes closed. This goes for close combat only. - Tai and Weaponry -
- Spoiler:
Name of Jutsu: Shocking Grasp Technique [Haji Dengeki no Jutsu] Rank: D Users: ---- Type of Jutsu:: Taijutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: A fairly simple jutsu, the user moves chakra to his hands and converts it to electricity. A thin layer of chakra protects the user, but anyone the user touches gets a shock, and anything the user holds transmits the electricity. Anything the user touches that can conduct electricity well (such as metal).The effect of the discharge stuns the limb of contact for 1 post Name of Jutsu: Ghost Mirage Rank: C Users: Satsuriku Type of Jutsu:: Taijutsu/Kenjutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: Using her trained up speed, along with a small burst of chakra underneath her feet, Satsuriku seems to appear to be moving towards her opponent, taking a single step towards him before slipping past his side and moving behind him. Before the opponent has any chance to even realize that Satsuriku has already 'appeared' behind him, she will stab her sword through his back with a swift movement. Name of Jutsu: Lightning Strike Rank: C Users: ---- Type of Jutsu:: Taijutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: A simple technique combining the users Chakra with their natural raiton element. The technique is not complicated, merely holding Raiton in their fist/or striking limb[foot, knee, fist, etc] and dispersing it into the target on contact. When dispersed, the area of impact will be stunned and unmovable/numb for two posts. Name of Jutsu: Panther Fist Rank: A Users: Satsuriku Type of Jutsu:: Taijutsu Range: ---- Element Affinity: Lightning Training Link: LinkDescription: Channeling her chakra up while taking a deep breath, Satsuriku will clench her right fist and the sparks of the lightning element will start appearing and soon take on the form of the head of a panther. Satsuriku then charges forward at her top speed and throws the strike at her opponent, usually aiming for the stomach. Not only does the force of the punch make it difficult for the opponent to breathe and move properly afterwards, but if they haven't had the proper body training or defensive methods then they will be coughing up blood and have to deal with broken ribs and slightly damaged internal organs [nothing that will lead to death, but will surely restrain their movements]. The lightning element stuns the area of impact and numbs the nerves so that the movements of the opponent get somewhat clumsier for 2 posts. As said before, the attack is mainly focused on areas which are easy to hit, but if by a chance Satsuriku would manage to land this blow on the face of the opponent, it would kill him. Unless of course the opponent is either the same rank as Satsuriku or a higher rank, or has used a defensive/counter jutsu of a higher or same rank than Panther Fist. Name of Jutsu: Destruction Armor Rank: A Users: Satsuriku Type of Jutsu:: Taijutsu Range: ---- Element Affinity: Lightning Training Link: LinkDescription: Satsuriku channels her Raiton element until she basically is charged up herself, and has the electricity dancing around her. Every inch of her is covered in the lightning element, her hair stands a bit in the air while the air around her cracks and buzzes. If anyone touches Satsuriku while in this mode they will get stunned and lose the feeling and ability to move in their hand /or whichever part they touched her with, for 2 posts. The main usage for this jutsu however is to break through defenses, walls or barricades as Satsuriku simply runs into the things she wishes to break through. Both her physical strength as a Kaguya combined with the lightning element will take down all defenses which are of a lower rank than the Destruction Armor jutsu. Those of the same rank will get slightly cracked at first attack, and will break if they are hit again in the same spot at full force of this attack. Those defensive means which are of a higher rank will crack after being hit 2 times at the same spot at full force, and would start breaking after being hit 2 more times. This ability strains Satsuriku, as well as running into the things can't really be a good thing for anyone. So she will only be able to take down 1 defensive mean per battle. This jutsu is limited to walls, barriers, weapons, shields and any type of non-living things which are used for defending.
Weaponry Jutsu: - Spoiler:
Name of Jutsu: Spirit of a Swordsman Rank: N/A[C rank skill, but no chakra cost.] Users: Satsuriku Type of Jutsu:: Kenjutsu/Supplementary Range: [0 - 4 m] Element Affinity: ---- Training Link: ---- Description: By simply staring into the eyes of her opponent like a snake at it's prey, Satsuriku is able to make them freeze in the spot, feeling a cold sweat go down their back as the only thing they can think about is the murderous intent thrown their way. This is a mental based trick, letting the victim feel the difference in strength while piercing it with a gaze filled of murderous intent. This works on B ranks and lower. If the opponent is at the range of 5 meters or more, he wont be affected. B rank - immobilized for 1 post C rank - immobilized for 2 posts D rank and below - either faint for 3 posts or are immobilized for the same amount of posts.
Name of Jutsu: Sword of Distraction Rank: B Users: Satsuriku Type of Jutsu:: Kenjutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: Satsuriku attacks her opponent head on with her sword of choice, doing a sequence of 15 slashes towards the opponent. Her attacks are quick, and she changes stance for each slice, letting the opponent keep turning and changing his / hers footing on the ground. While having the opponent distracted by her head on attacks, she drops explosive tags at each attack before jumping away and activating the exploding tags. Trapping the opponent in the explosion. This technique is particularly good when needing to escape or distract a single foe.
Should never be used when against more than one opponent at the time, seeing that the attacks Satsuriku makes leave her completely vulnerable towards anyone else. Also if the opponent is not alone, his comrades would naturally spot what Satsuriku was doing and warn the one she was attacking.
Name of Jutsu: Triple Slash Combo Rank: A Users: Satsuriku Type of Jutsu:: Kenjutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: Satsuriku does a quick barrel roll in front of the opponent and as she is on her back (in the roll) she kicks up under the opponents chin and sends him flying up. Her kicks gets enhanced with the lightning element to stun the opponent and making him less likely to be able to counter while in the air. As the opponent is still in the air, Satsuriku draws her sword of choice with a lightning speed before she jumps up and does a triple front flip in the air while slashing at the opponent with her sword before the opponent crashes to the ground. This is a jutsu to be used when the opponent is caught off guard so he wont have a chance to counter it, or can also be used against a weak enough opponent who can't catch up with Satsuriku's speed and / or strength.
Isn't good to use against more than one opponent at the time.
Name of Jutsu: Twirling Katana Rank: A Users: Satsuriku Type of Jutsu:: Kenjutsu Range: 0 - 7 m Element Affinity: Training Link: ---- Description: This is a taijutsu mixed with kenjutsu which Satsuriku trained with having in mind of being surrounded by enemies. In this jutsu, Satsuriku uses the chain of her katana to help out, as she locks it with her right wrist to connect herself with the katana. Then by charging chakra into her feet and the chain that now connects Satsuriku with the katana, she starts spinning, using the chain to swing the katana and spin it around her, using it almost like one would use a kusari gama (chain-sickle). By mastering this technique, Satsuriku can control the course of her katana in the air as she dances and spins while using the chain as their only connection.
The chain in this technique is like a lifeline for Satsuriku, if it gets severed then so does her connection with her katana as it flies away. She is also open to attacks from the ground, seeing as the katana would get stuck if Satsuriku would strike it downwards. The range of the chain and sword together reaches up to 7 meters.
Name of Jutsu: Lightning Snake Sword Rank: A Users: Satsuriku Type of Jutsu:: Kenjutsu Range: ---- Element Affinity: Lightning Training Link: ---- Description: By training until she has become one with her swords, Satsuriku has been able to make a sort of a technique which she likes to call the Snake Sword. By utilizing swift undulation of her sword arm, having to also utilize chakra into her arm, she can make her sword appear to be rippling. That optical illusion along with the unusual movements makes it very difficult to block, counter and try to predict the next move of the sword. By adding lightning element into this technique, Satsuriku has made it even worse for an opponent to face the technqiue. The lightning element seems to constantly be crawling over the blade, helping out with the illusion of it's 'ripple'. And also, if the blade touches another metal or bare skin while having the lightning element added to it, it can stun the opponent for 2 posts.
Name of Jutsu: Kuzu Ryu Sen (Nine Headed Dragon Flash) Rank: S Users: Satsuriku Type of Jutsu:: Kenjutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: To be able to do this technique, the user has to move at a lightning speed, enhancing also chakra under their feet, and be very precise in each of the blows. This move involves striking the 9 vital points (Head, shoulders, wrists, both sides of the waist, between the legs, and the chest) so fast that each strike seems simultaneous. If the opponent is of Kenjutsu origin that's of A rank or higher then he can defend against it. Each strike is hard and fierce enough to knock the opponent out or break bones along with causing interntal injuries, when he's defending, but if the strikes hit as they are supposed to they will cut through flesh and bones like butter. Those below the rank of A wont stand a chance of being able to properly defending themselves.
This technique strains the body of the user in a dangerous way, making them more vulnerable to attacks afterwards and also not able to use this technique twice the same day, since the muscles and nerves can easily rip and make recovery long.
Last edited by Satsuriku on Sat Oct 15, 2011 12:41 pm; edited 1 time in total |
| | | Satsuriku S-Rank Criminal
Posts : 319 Join date : 2011-05-12 Age : 37 Location : Hekla
| Subject: Re: Satsuriku's Jutsu List Sat Oct 15, 2011 12:36 pm | |
| Secret Clan Jutsu: - Spoiler:
Name of Jutsu: Calcified Speed Rank: N/A[C rank skill, but no chakra cost.] Users: Kaguya clan Type of Jutsu:: Supplementary Range: ---- Element Affinity: ---- Training Link: ---- Description: A passive supplementary skill of more advanced Kaguya users, after training in the production of their bones through jutsu. After mastering this skill, the user's are able to create B rank and below jutsu near instantly. Name of Jutsu: Drilling Finger Bullets Rank: C Users: Kaguya clan Type of Jutsu:: Taijutsu Range: 0 - 15 m Element Affinity: ---- Training Link: ---- Description: The user fires his fingertip bones at an opponent like bullets. Since they has regenerative bones, the rate of fire from his arsenal can become limitless. These bullets are unable to penetrate more dense materials though they can severely dent it and nearly pass through due to sheer impact. The skin the bullets tear through to fire is also healed by the end of the technique. Name of Jutsu: Dance of Camellia Rank: C Users: Kaguya Clan Type of Jutsu:: Kenjutsu/Taijutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: This jutsu requires both the taijutsu specialty and weaponry specialty where Sword is either the main or sub weapon. The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of their bones, they can make the sword harder than steel. they then use the sword to fight; the style uses quick cuts and thrusts to disable opponents quickly. Name of Jutsu: Dance of the Willow Rank: C Users: Kaguya Clan Type of Jutsu:: Taijutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: To use this dance, the user grows long straight bones from select places in the body. It is limited to the palms of the hands, the shoulders, the knees, and the elbows. Not all the places have to be used in this jutsu, but it takes an additional C rank amount of chakra per place after the first three places. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. They can also extend the bones with out moving their body, but each extension also costs another C rank amount. Each bone is initially protruding a foot out from the body. Name of Jutsu: Exoskeleton Armor Rank: C Users: Kaguya clan Type of Jutsu:: Supplementary Range: ---- Element Affinity: ---- Training Link: LinkDescription: This is an ability in which the user will enrich their own skin with the strength building calcium while not changing the properties of the skin itself; allowing it to keep the properties of skin while enhanced with the attributes of bone. At the same time, the density of their internal bones are harden in density as well, becoming harder; able to take impressive levels of concussive damage while the bones of the body absorb sock and protect more sensitive parts of the body. One can use the bone-skin composit as a medium for their bone manipulation instead of having it rely on ones own skeletal structure as a medium for their abilities. Name of Jutsu: Bone Repair Rank: C Users: Kaguya clan Type of Jutsu:: Ninjutsu Range: ---- Element Affinity: ---- Training Link: LinkDescription: This is simply a technique in which the user would heal their own bones. If anything is broken, they can repair it though their control of bone. Not only that, but upon the repairing/healing process of the bone, it is made adaptively stronger, so that whatever the force it was that cause them to break in the first place, they will become for the most part immune to that thing that damaged the bone in the first place. Making one stronger by experience. Name of Jutsu: Hypertouch Rank: C Users: Kaguya clan Type of Jutsu:: Ninjutsu/Taijutsu Range: ---- Element Affinity: ---- Training Link: LinkDescription: This is a customized Kaguya Clan dance in which the user focuses their chakra to their skin and sense of touch to provide hyper reaction to touch. When something touches the users person, the body retaliates immediately by extending a bone pike from the skeleton at that point of the body. This is best used as a counter close combat forms; luring the opponent to think they are attacking a blind spot only to counter their attack. Name of Jutsu: Toge no Mai [ Dance of the Thorn ] Rank: C Users: Kaguya Type of Jutsu: Taijutsu Range: ---- Elemental Affinity: -- Training Link: ---- Description: The user will create bones in their Metacarpals bones at the location of their Flexor tendons. In layman terms, the user manipulates the knuckles on their fists. In doing this, the user will extend, sharpen, harden, and reshape the bones until they form into blade like claws. This move allows the user to do this with both hands, and with all four of the knuckles upon the individual hands. The lesser form of this dance is to grow out the knuckles only a short amount making them like small thorns on a rose that increase the effectiveness of punches. However, the true form of this technique is to extend the bones out until they are thin blades with fine sharp tips. These bones can be made to extend a max of a foot, but average out to only around 8 inches. Furthermore, at Genin, these bones have the hardness of steel. While these bones can be used for a variety of purposes, this dance focuses upon swift slashing and stabbing motions emphasized towards three main target areas, those being the temple, throat, and abdomen. Theses areas proved for the most effective strikes, and this is an effective technique due to the speed and agility of the user. Name of Jutsu: Yuukaku no Mai [ Dance of the Orchid ] Rank: C Users: Kaguya Type of Jutsu: Taijutsu Range: -- Elemental Affinity: -- Training Link:Description: The user will manipulate their scapula bones on their back. In layman terms, this means that they will be manipulating their shoulder blades. In doing this, the user will extend, sharpen, and harden the new bones in order to craft twin blades from their back. Much like the Tsubaki no Mai [Dance of the Camellia], this technique begins with bone hilts being exposed from around the shoulder. The user will remove these hilts to reveal a crescent blade, which at Genin has the density of iron. The blades appear as twin daos, which are like large daggers. They measure nearly the length of the full arm, and are only single edged. They have the cutting strength of a normal blade at Genin, though as the user’s skill with the Kekkei Genkai grow this may be modified to become sharper. Because of the crescent shape of the blades, they are effective being held both pointed out towards the thumb or the pinky. This style usually involves fluid spins and slashes, as these are not traditionally stabbing blades. Name of Jutsu: Larch Dance Rank: B Users: Kaguya Clan Type of Jutsu:: Taijutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: This jutsu is effectively a much more advanced for of the Dance of the Willow in that it causes bone to protrude out of the body while remaining connected to the skeletal structure. These bones are razor sharp and can come from virtually anywhere on the body, though it can be limited by chakra supply. There is a distinct cost which has to be taken into consideration. First the body is divided into areas from which the cost is associated with. These are left arm, right arm, left leg, right leg, the chest, and upper back. Now when this jutsu is used the bones are free to grow from four of these places. To access the other divisions of the body for this jutsu, they must pay an extra C rank amount of chakra per section. They are able to grow these bones at such a fast rate that they can impale a target as they grow, but are limted to extending to a foot and a half past the body. They can even be used to block or trap the opponents strikes and also makes them virtually untouchable as the sheer danger this provides to people who get to close. Name of Jutsu: Fly Trap Dance Rank: B Users: Kaguya Clan Type of Jutsu:: Taijutsu Range: 0 - 3 m Element Affinity: ---- Training Link: LinkDescription: A version of the Clematis Dance: Flower in which the user will bring their hand to the ground under them. From around them in about a three meter radius, bones will bring upward and coil about the user in a cone like spiral as a form of 'absolute defense'. To release ones self form this defense, the spirals either retreat back into the ground or peel outward creating a flower like pattern around the user. Name of Jutsu: Vine Rank: B Users: Kaguya Clan Type of Jutsu:: Taijutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: Using this jutsu, the user will remove the spine from their back, pulling it out from the top, as they grow a new one to replace it. The spine can then be utilized as a flexible chain staff which can be used primarily for attack. The difficulty in this jutsu is due to the great danger in removing ones spine and the expert timing it would take. The protrusions on the vertebrae or modified making them stronger and sharper so they are an effective cutting tool. Name of Jutsu: Clematis Dance : Flower Rank: A Users: Kaguya Clan Type of Jutsu:: Taijutsu Range: ---- Element Affinity: ---- Training Link: ---- Description: This justu produces the strongest type of bone possible from the body, even harder then most metals that are not alloys or reinforced in some way. The jutsu causes several bones to erupt from the forearm of the user, creating a massive coned drill shaped weapon which is highly capable of piercing a person among other things. It is best to use this on an unmoving opponent and so is most commonly used with the Clematis Dance: Vine, hence there being considered part of the same dance, yet separate techniques. Name of Jutsu: Dance of Seedling Fern Rank: S Users: Kaguya Clan Type of Jutsu:: Ninjutsu Range: 0 - 25 m Element Affinity: ---- Training Link: ---- Description: This is the final and most powerful dance of the Kaguya clan. It is to be used as a last resort only in an act of desperation to win. The user must either be under ground or be placing their hands on the ground and then must force their chakras through the earth creating a vast forest of bone spikes protruding from the earth in a 25 meter radius in each direction. The bones will be reach about 15 feet into the air. The user can also meld into the bones and appear anywhere at their will coming out from the bones themselves should the target survive the initial attack. This is the only Kaguya move considered to be a ninjutsu technique.
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| | | lifeanddeath S-Rank Criminal
Posts : 475 Join date : 2011-01-28
| Subject: Re: Satsuriku's Jutsu List Sat Oct 15, 2011 12:41 pm | |
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