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Welcome to Shinobi Reality


First of all, we'd like to thank you for registering on our site and joining us here at Shinobi Reality. Since you've joined us, we would like to say that we very much appreciate you doing so and we welcome you here to RP with us. This site is a Text-Based Role Playing Game, or better known as RPG. Unlike normal RPG's, this does not include cool graphics and your favorite Final Fantasy character, what you will find here is a elaborate and massive story. This story includes the life of the character you wish to create and the other characters in this RPG.
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 Shihouin's Techs

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Annie
Annie
D-Rank Criminal

Posts : 807
Join date : 2011-01-28

Shihouin's Techs  Empty
PostSubject: Shihouin's Techs    Shihouin's Techs  EmptyWed Jun 15, 2011 12:01 pm

Name of Jutsu: Bunshin Henge (Clone Transformation)
Rank: C~
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity:
Training Link: http://www.shinobireality.com/t922-hopefully-this-ll-get-things-started
Description: A jutsu where the user uses a ram variant hand seal to prep the technique. The technique's preparation is based on the chakra cost of the clone (E-S) so for higher level jutsu like Kage Bunshin, the amount will still remain the same for the clone and isn't reduced. As long as the hand seal can be performed uninterrupted the jutsu is prepared and has to be released within a few (three) posts or the user forfeits the jutsu. Once the clone jutsu is prepared a clone is made and then simultaneously changed into another object to hide it's true presence. The clone appears as the henged object automatically, using skill and smoke for cover. The chakra cost for the quickness of henge is the minimum C rank and then whatever the clone is (Bunshin E/Kage Bunshin B/ etc).

Name of Jutsu: Earth Hardening Transformation Doton: Dokori Henge
Rank: B-A
Users:
Type of Jutsu:: Ninjutsu
Element Affinity: Earth
Training Link: http://www.shinobireality.com/t922-hopefully-this-ll-get-things-started
Description: Using the function of Domu and the principles of earth manipulation, Shihouin will charge his body with earth elemental chakra whist focusing purely on defensive measure instead of allowing hardened limbs for extra attack power. The body becomes charged once the hand seals are performed (Ox/Boar/Monkey/Serpent). This allows the user to maintain a defensive bodily technique which is impervious to attacks below its strength and almost all physical attacks (unless they are chakra charged and above B or A). The difference from this technique and Domu is that the jutsu doesn't color the pigment of the users skin, keeping it normal. Opponents with ocular jutsu or the appropriate sensory level technique (Karin/Shee from Cloud) may sense or see the users body charged with chakra. This jutsu at any rank given may last for five posts before the technique must be charged again. The technique can also be prepared by adding dog hand seal at the beginning of the technique. The jutsu must be executed after three posts for extra preparation (dog hs) or it's lost.

Name of Jutsu: Hidden Mist Technique Kirigakure no Jutsu
Rank: D
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity: Water
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: The normal hidden mist technique in which the user pulls water from the atmosphere and creates a mist that can span over a large area. The technique makes it harder for the people within to use their senses of sight and sound, taste and sometimes touch, though these issues may not apply to all opponents. It's range spans for 10 meters and over a water source can expand for five more. It can be conjured quickly with a single half ram sign.

Name of Jutsu: Tsukuyomi no Ibuki
Rank: B
Users: Shihouin
Type of Jutsu:: Ninjutsu/Ocular Jutsu
Element Affinity:
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: A Sharingan jutsu which the user controls with their ocular powers. A black 'mist' will form along the users line of sight, activating a harmless mist that is only about 10m in circumference and can move for 10 meters. It requires a string of hand signs or a deal of chakra (A rank) up front to perform it without prepared hand signs. The hand signs are (ram/hare/bird/tiger/dragon) if prepared normally. Once the technique is in preparation the user will aim with their ocular technique and place the mist along their line of sight, originating like the Kirigakure from around the user. The user can maintain complete control over the 'mist' for four posts before it must be reapplied. If the opponent ever becomes trapped within the mist which can operate as a trigger for illusions. For an illusion to operate as a trigger, the opponent will need to be within the mist, or at least the head. For added cosmetics, the mist can also leak from Shihouin's mouth. It appears to look like soot. The user can also pierce the mist with Sharingan.

Name of Jutsu: Amaterasu no Ibuki
Rank: B-A
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity: Fire
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: Amaterasu no Ibuki operates as the same black 'mist' but is an actual technique similar to the burning ash accumulation. A highly powerful mist which burns the opponents inside of it, eating away at the skin quickly and then devouring the muscles and so on. It requires a string of hand signs (Double the normal) or a deal of chakra (A rank for B (and at A S rank)) up front to perform it without prepared hand signs. The hand signs are (dragon/hare/bird/tiger/) if prepared normally. The user can maintain complete control over the 'mist' for four posts before it must be reapplied.
At B rank the opponent will suffer burned skin from one post of contact with the muscle taking at least two posts.
At A Rank, the opponent will suffer from burned and charred skin from one post of contact with the muscle taking another post to burn.

Name of Jutsu: Susano'o no Ibuki
Rank: B
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity: Fire
Training Link:
Description: Instead of a mist like it's brother and sister the jutsu used is a dangerous affect which only true fire users can attempt. By kneading chakra (Monkey Dragon Tiger) the user will charge their mouth with hot chakra and blow it out in the form of a raging dragon. The good thing about the jutsu is that the dragon will appear to "bite" and push everything away from the user keeping the user safe. It's similar in function to Karyuu Endan. The preparation for the jutsu can be held for a post or two with double hand signs and can only be held for three posts since the activation is one time only. The dragon can extend and move about for a total of five meters and does so rather quickly. (The dragon is 4m wide by 3 tall )The users eyes and mouth may appear to be ovens as well, glowing red hot like a furnace. Spittle may fall off which appear like wet sparks as well.

Name of Jutsu: Uke Mochi no Shikyo
Rank: B
Users: Shihouin
Type of Jutsu:: Ocular Jutsu/Genjutsu
Element Affinity:
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: This illusion was created by Shihouin to allow more of a manipulative style of play over his opponents senses. When the opponent falls for the illusion whether it be Sharingan, or an exchange of kunai for trigger (or mist) they will succumb to delayed reactions and skewered sense of time once it is over. During the illusion the opponent may not even realize it depending on their skill level. The jutsu lasts for a post or two after the requirment of trigger has been met and can be prepared and executed quicker if need be by using boar/sheep and tiger hand signs. If the user prepares it, it must be used a post after preparation or the user forfeits the jutsu.

*Posts refer to the users posts*


Last edited by Shinshou on Thu Jun 23, 2011 1:07 am; edited 3 times in total
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lifeanddeath
lifeanddeath
S-Rank Criminal

Posts : 475
Join date : 2011-01-28

Shihouin's Techs  Empty
PostSubject: Re: Shihouin's Techs    Shihouin's Techs  EmptyWed Jun 15, 2011 10:55 pm

Approved for Training
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Annie
Annie
D-Rank Criminal

Posts : 807
Join date : 2011-01-28

Shihouin's Techs  Empty
PostSubject: Re: Shihouin's Techs    Shihouin's Techs  EmptyFri Jun 17, 2011 2:18 pm

Name of Jutsu: Water Prison
Rank: C
Users: ANBU
Type of Jutsu:: Ninjutsu
Element Affinity: Sution
Training Link:
Description: Water Prison is a ninjutsu technique that uses water to trap an opponent. Once the ninja has done the necessary hand seals (Horse/Rooster/Dog), a ball of water will surround the user. This ball can be formed from anywhere from 0-5m meters and forms near instantly on water. Once committed to the technique, the user must hold the technique and is unable to move due to the heavy water. Skilled users can use water clones to hold the technique, but if the original travels too far away from the clones, both techniques will fail. The signs can be prepared before hand held for three posts.

Name of Jutsu: Water Clone
Rank: C
Users: ANBU
Type of Jutsu:: Ninjutsu
Element Affinity: Suiton
Training Link:
Description: Water Clone is a technique used by the ANBU to create clones out of water. Due to it being a medium of water, the Water Clone, synonymous with the Earth Clone can withhold taijutsu properties and land physical blows on the enemy. The water has a defect though; It cannot travel far from the user (0-5m) and works best on water where it can travel more (Extra 3m). When the clone is dispersed, it turns back into water which can also be used for anything. This can also be prpeared and stored for later by a single ram sign. (3 posts)

Name of Jutsu: Destruction Torrent
Rank: B
Users: ANBU
Type of Jutsu:: Ninjutsu
Element Affinity: Suiton
Training Link:
Description: The user will channel what seems to be a small amount of water (no larger than an orange) in their hand and charge it. When released, the water can be shot out at the opponent to form a violent wave of water which can knock opponents back, knock trees down and cause a great amount of damage. The blast range is 0-10m, and is shaped like a vortex.


*Posts refer to the users posts*
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lifeanddeath
lifeanddeath
S-Rank Criminal

Posts : 475
Join date : 2011-01-28

Shihouin's Techs  Empty
PostSubject: Re: Shihouin's Techs    Shihouin's Techs  EmptyFri Jun 17, 2011 2:36 pm

Approved for further training
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squirrel101
squirrel101
Mizukage

Posts : 663
Join date : 2011-02-02
Age : 31
Location : Wouldn't you like to know?

Shihouin's Techs  Empty
PostSubject: Re: Shihouin's Techs    Shihouin's Techs  EmptyThu Jun 23, 2011 1:30 am

Quote :
Name of Jutsu: Bunshin Henge (Clone Transformation)
Rank: C~
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity:
Training Link: http://www.shinobireality.com/t922-hopefully-this-ll-get-things-started
Description: A jutsu where the user uses a ram variant hand seal to prep the technique. The technique's preparation is based on the chakra cost of the clone (E-S) so for higher level jutsu like Kage Bunshin, the amount will still remain the same for the clone and isn't reduced. As long as the hand seal can be performed uninterrupted the jutsu is prepared and has to be released within a few (three) posts or the user forfeits the jutsu. Once the clone jutsu is prepared a clone is made and then simultaneously changed into another object to hide it's true presence. The clone appears as the henged object automatically, using skill and smoke for cover. The chakra cost for the quickness of henge is the minimum C rank and then whatever the clone is (Bunshin E/Kage Bunshin B/ etc).

Name of Jutsu: Earth Hardening Transformation Doton: Dokori Henge
Rank: B-A
Users:
Type of Jutsu:: Ninjutsu
Element Affinity: Earth
Training Link: http://www.shinobireality.com/t922-hopefully-this-ll-get-things-started
Description: Using the function of Domu and the principles of earth manipulation, Shihouin will charge his body with earth elemental chakra whist focusing purely on defensive measure instead of allowing hardened limbs for extra attack power. The body becomes charged once the hand seals are performed (Ox/Boar/Monkey/Serpent). This allows the user to maintain a defensive bodily technique which is impervious to attacks below its strength and almost all physical attacks (unless they are chakra charged and above B or A). The difference from this technique and Domu is that the jutsu doesn't color the pigment of the users skin, keeping it normal. Opponents with ocular jutsu or the appropriate sensory level technique (Karin/Shee from Cloud) may sense or see the users body charged with chakra. This jutsu at any rank given may last for five posts before the technique must be charged again. The technique can also be prepared by adding dog hand seal at the beginning of the technique. The jutsu must be executed after three posts for extra preparation (dog hs) or it's lost.

Name of Jutsu: Hidden Mist Technique Kirigakure no Jutsu
Rank: D
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity: Water
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: The normal hidden mist technique in which the user pulls water from the atmosphere and creates a mist that can span over a large area. The technique makes it harder for the people within to use their senses of sight and sound, taste and sometimes touch, though these issues may not apply to all opponents. It's range spans for 10 meters and over a water source can expand for five more. It can be conjured quickly with a single half ram sign.

Name of Jutsu: Tsukuyomi no Ibuki
Rank: B
Users: Shihouin
Type of Jutsu:: Ninjutsu/Ocular Jutsu
Element Affinity:
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: A Sharingan jutsu which the user controls with their ocular powers. A black 'mist' will form along the users line of sight, activating a harmless mist that is only about 10m in circumference and can move for 10 meters. It requires a string of hand signs or a deal of chakra (A rank) up front to perform it without prepared hand signs. The hand signs are (ram/hare/bird/tiger/dragon) if prepared normally. Once the technique is in preparation the user will aim with their ocular technique and place the mist along their line of sight, originating like the Kirigakure from around the user. The user can maintain complete control over the 'mist' for four posts before it must be reapplied. If the opponent ever becomes trapped within the mist which can operate as a trigger for illusions. For an illusion to operate as a trigger, the opponent will need to be within the mist, or at least the head. For added cosmetics, the mist can also leak from Shihouin's mouth. It appears to look like soot. The user can also pierce the mist with Sharingan.

Name of Jutsu: Amaterasu no Ibuki
Rank: B-A
Users: Shihouin
Type of Jutsu:: Ninjutsu
Element Affinity: Fire
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: Amaterasu no Ibuki operates as the same black 'mist' but is an actual technique similar to the burning ash accumulation. A highly powerful mist which burns the opponents inside of it, eating away at the skin quickly and then devouring the muscles and so on. It requires a string of hand signs (Double the normal) or a deal of chakra (A rank for B (and at A S rank)) up front to perform it without prepared hand signs. The hand signs are (dragon/hare/bird/tiger/) if prepared normally. The user can maintain complete control over the 'mist' for four posts before it must be reapplied.
At B rank the opponent will suffer burned skin from one post of contact with the muscle taking at least two posts.
At A Rank, the opponent will suffer from burned and charred skin from one post of contact with the muscle taking another post to burn.

Name of Jutsu: Uke Mochi no Shikyo
Rank: B
Users: Shihouin
Type of Jutsu:: Ocular Jutsu/Genjutsu
Element Affinity:
Training Link: http://www.shinobireality.com/t958-lust#5405
Description: This illusion was created by Shihouin to allow more of a manipulative style of play over his opponents senses. When the opponent falls for the illusion whether it be Sharingan, or an exchange of kunai for trigger (or mist) they will succumb to delayed reactions and skewered sense of time once it is over. During the illusion the opponent may not even realize it depending on their skill level. The jutsu lasts for a post or two after the requirment of trigger has been met and can be prepared and executed quicker if need be by using boar/sheep and tiger hand signs. If the user prepares it, it must be used a post after preparation or the user forfeits the jutsu.


All approved~!
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Annie
Annie
D-Rank Criminal

Posts : 807
Join date : 2011-01-28

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PostSubject: Re: Shihouin's Techs    Shihouin's Techs  EmptyWed Aug 03, 2011 8:19 pm

Name of Jutsu: Earth Style Recompostion | Doton: Dofukkou
Rank: C
Users: Shihouin Uchiha
Type of Jutsu:: Ninjutsu
Element Affinity: Earth
Training Link:
Description: A simple jutsu that Shi picked up from his time watching some of the members in ANBU throw jutsu around in spar. It's an earth technique that uses the surrounding earth as form for the jutsu. With this, the user can make anything from a single tree to a small wall no larger than a few human widths for cover. The size that it allows is nothing no larger than the examples above, like a sheild to hide behind, etc etc. It can also be used for cosmetic purposes as it was used to make Shi an earthen based chair. The jutsu can be destroyed by any lightning attack ranking equal to its own or any physical attack which is equal to its rank.

Name of Jutsu: Kage Bunshin Variant
Rank: S
Users: Shihouin Uchiha
Type of Jutsu:: Ninjutsu
Element Affinity: ---
Training Link:
Description: A Kage bunshin variant that doesn't have any particular name. Comprised with more chakra than a normal clone, this jutsu acts just like the Kage bunshin except better. By being comprised of more chakra than needed, the clone is more durable and thus can sustain taijutsu fights, take physical hits up to those ranking below its on and will actually appear to bleed and can last for a very long time. Physical attacks below S can be sustained and any physical technique or punch hard enough at its current rank will will knock the clone out. Just like the normal shadow clone, if no chakra is wasted then all of it returns to the original. The trick with this jutsu is the sacrifice that it requires to simply only make one. Elemental attacks can't be "tanked" something like Raikiri would definitely cause the clone to loose its composure and pop after a short while. (1 post)


Last edited by Shinshou on Tue Aug 09, 2011 10:37 am; edited 1 time in total (Reason for editing : I put elemental in elemental affinity.)
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Age : 31

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PostSubject: Re: Shihouin's Techs    Shihouin's Techs  EmptyWed Aug 03, 2011 8:22 pm

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