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Kouseki Junko Kiri Jonin
Posts : 52 Join date : 2011-05-18 Age : 29
| Subject: Haruno Kamira Jutsu`s Sat May 21, 2011 7:04 pm | |
| Another 10 Ninjutsu as been added due to Ninjutsu being primary Total amount: 35 Medical Jutsu: - Spoiler:
Name of Jutsu:Gantai no jutsu (Bandage skill) Rank: D Users:medics Type of Jutsu::medical Element Affinity:chakra Description: One of the first techniques that a Medical Ninja must learn. Reasons why is because these techniques are what matters between life and death. This is a special type of technique in which a medical ninja is capable of making bandages by using their surroundings such as sand, grass, water and others with the help of using chakra. The quality of the bandage will wary, depending on the material used, and how long the user spend on making it. A example would be, that a bandage made of sand, would be better than a bandage made of water. Its rare for this jutsu to be used during combat. The medic posses a huge risk by focusing on making the bandage, making him open to attack. The medic will usually only use this jutsu if they are aided by a comrade for protection, or if they are out of danger.
Name of Jutsu:Chakra strength Rank: D-B Users:those with sublime chakra control - or medics Type of Jutsu::chakra flow - ninjutsu Element Affinity:chakra Description:A jutsu created to aid medics in combat, but also used by people with sublime chakra control, who are weak in taijutsu. The user will first focus their chakra into the part of body were they wish to use it. Its mostly used to strength a kick or a punch, but the user can focus it in the elbow, knee or any other part of the body. Once the chakra is fully focused, the user will hit a object or person, releasing the chakra in the moment of impact. The chakra will be shot out like a powerful force, and is cable of dealing devastating blows.
At D rank, its cable of creating 5x5 sized craters, fracture bones and break rock At C rank its cable of creating 10x10 sized craters, multi fracture bones and break through basic types of metal (standard shinobi weapon being a example) At B rank, its cable of creating 20x20 sized craters, completely break bones, and break through most metals (up to A rank weapons).
Name of Jutsu:Ketsuki Gyouko (Blood Coagulation) Rank: D Users:medics Type of Jutsu::medical Element Affinity:chakra Description:A simple healing technique. The user uses his chakra on his wound to make the blood there coagulate quickly. The wound still remains but the bleeding stops. It goes quickly for small wounds but larger ones need a couple of minutes to finish the coagulation. It can also be used on wounded allies. Even through its one of the more simple techniques, its dangerous to use in the heat of combat. The user has to constantly have a hand over to the wound during the jutsu, rendering them open for attacks. Its mostly used on hospitals to treat the minor wounds of genin, it but has been used to save lifes of those on the battlefield.
Healing speed to stop bleeding: Minor cuts(a scratch from a sharp branch or things alike) - 1 post Cuts less than an inch into the body - 2 posts Cuts deeper than a inch - 3 posts depending on the depth.
Name of Jutsu:Chishio Tensou no jutsu (Blood transfusion skill) Rank:C Users: medics Type of Jutsu::healing Element Affinity:chakra Description:Loss of blood is a serious condition, and not very uncommon one in the shinobi battlefield. When a person reaches such a dangerous state, a medical nin can ease their symptoms by using this jutsu. First, the user must open up a small cut in the patient's body in order to open a vein. Once a vein has been opened, the medical nin uses chakra in order to increase the density of the patient's blood. Thus, they won't get more blood, but more red and white blood cells are created, an effect which helps fight against the ailments and symptoms of losing blood. However, this jutsu has a downside which is the fact that the user's own blood dilutes as long as the jutsu is activated, which means that basically it is indeed a blood transfusion and the user must be careful at how much blood he or she gives to their patients.
Name of Jutsu:Shosen no Jutsu (Healing Hands Technique) Rank:C Users: medics Type of Jutsu::healing Element Affinity:chakra Description:A healing technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. Depending on the degree of the wound, the ninja must concentrate more of their chakra to repair the damage. However, if the wound is too extensive, such as extensive damage to vital organs, this technique may not be able to help them.
Name of Jutsu:Chakra Enjintou (Chakra Scalpel) Rank:C Users: medics Type of Jutsu::healing - ninjutsu Element Affinity:chakra Description:A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill. The max area of the aura surrounding the palms are 3 inches, meaning to have to get close to the opponent. While useful in surgery, its rarely used as an attack due to its difficulty.
Name of Jutsu:Decontamination technique (Osenjokyo no jutsu) Rank:C Users: medics Type of Jutsu::healing Element Affinity:chakra Description:A technique to use if someone becomes poisoned or seriously infected with a decease or toxin. The medical specialist uses his or her chakra to rapidly create new white blood cells in the patient's blood stream to fight off infections, poisons and other hostile substances to enter the body. Immensely strong poisons can still kill their victim but with the help of this jutsu will be slowed down enough for the victim to acquire a proper cure or antidote. It can fight off B ranked poisons, and even me used on the user himself.
Name of Jutsu:Satsugaite no Jutsu (Killing Hands Technique) Rank:C Users: medics Type of Jutsu::ninjutsu Element Affinity:chakra Description:A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Shosen no Jutsu (Healing Hands Technique). Through concentrating their chakra in a manner opposing the Shosen, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.
Takes 1 post for the skin to begin breaking down Takes 2 posts for the tissue to break down Takes 3 posts to begin doing damage to the bones Note: It may take a post longer for each, depending on the area. Example: It would be faster to penetrate the neck, than the ribcage.
Name of Jutsu:Purification technique (Kakusei no jutsu) Rank:B Users: medics Type of Jutsu::healing Element Affinity:chakra Description:An upgraded version to the decontamination technique. The medical specialist creates even more white blood cells but now also powers them up by feeding chakra directly into them. All poisons, infections, toxins in the patient's body will be removed instantly. This jutsu can also be used for one self, but it will result in the user losing more chakra. (In Kamira´s chase, it will mean the cost for the jutsu is B rank, since ninjutsu is lowered a rank usually)
Name of Jutsu:Hone Chiyu no jutsu (Bone healer skill) Rank:B Users: medics Type of Jutsu::healing Element Affinity:chakra Description:A variation of Shosen no jutsu. When an ally has broken or fractured a bone, this jutsu uses chakra which makes the body boost its calcium level. Using the extra calcium, Shosen no jutsu is activated, but uses less chakra since the user already has the calcium to work with. The user can use it on himself
Takes one post to repair a fracture in the bone Takes two-four (depending on the damage) to repair multiple fractures Takes three-five (depending on the damage) to repair a fully broken bone.
Poison: - Spoiler:
Name of Jutsu:Zesshi Nensan (Fanged Tongue Acid) Rank:C Users: medics Type of Jutsu::ninjutsu Element Affinity:chakra Description:A very corrosive acid which is expelled from the mouth. It is capable of being projected far distances, with the strength to even dissolve rocks. However, being as acidic as it is, it must be spat very cautiously from the mouth, making it a very slow attack that won`t hit every time, unless your opponent's speed is hindered.
If hit within 6 feet it burn through the upper layer of skin, causing pain If hit within 12 feet it can cause second degree burns If hit within 20 feet, it can cause the skin to scratch.
Name of Jutsu:Chakra Gekiyaku no Jutsu (Chakra Poisoning Technique) Rank:B Users: medics Type of Jutsu::ninjutsu Element Affinity:chakra Description:Description: By making the required hand seals and focusing chakra into the fingertips, the user can 'stab' the target with his fingers. There will be no visible wound, but the target's inner coil system will slowly be infected with the negative chakra input. From that point on, every time the target tries to mold chakra, he'll feel pain. Normally, the effect wears off after a couple of hours, but multiple stabs increase the effect. The poison chakra can be infused into a weapon (tanto max size), and have same effect. Only difference is, that the weapon will leave damage. If the opponent is stabbed more than 4 times, they will end in a coma for up to 2 hours, and will awaken with their chakra drained to half of its original amount
Name of Jutsu:Biransei no Jutsu (Poison gas Technique) Rank:B Users: medics Type of Jutsu::ninjutsu Element Affinity:chakra Description:Technique creates a cloud of poisonous gas that erupts from the ninja’s mouth in a stream. The cloud clears a distance between the ninja and their enemy, as not to capture the ninja himself within its area of effect. Any enemy caught within its area of effect will succumb to the poison’s effects. Max range of cloud is 25 feet. The poison is the same as in Chakra Poisoning Technique. The user does not get effected by the jutsu, since the chakra is his own.
Name of Jutsu: Poison needles Rank:C Users: medics Type of Jutsu::ninjutsu Element Affinity:chakra Description:The user will put normal senbon needles into their mouth. They will then focus chakra around the area of the mouth, infusing the needles with poison. They will then spit the infused needles out, aiming to hit the enemy. The needles will travel twice as fast as a normal thrown kunai, making it hard to dodge for those taken by surprise. The poison is only cable of causing second degree burns on the skin, if graced causing first degree burns. Despite the chakra and the extra speed, the needles are normal, meaning they can be broken.
Ninjutsu: Fire: - Spoiler:
Name of Jutsu:Fire blasting Rank:C Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:This is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest, and then immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. The fire can travel up to 20 feet.
Name of Jutsu: Housenka no Jutsu (Mythical Fire Phoenix Technique) Rank:C Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:This is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles can still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. The flames can travel up to 25 feet
Name of Jutsu:Kasumi Enbu no Jutsu - Mist Waltz Technique Rank: B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:Katon • Kasumi Enbu no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does a string of hand seals and then proceeds to blow a large combustible mist at the target. When the mist hits flame, it will ignite in an explosion of fire. The range of the mist is 30 feet, and it has a explosion force of 4 explosion tags.
Name of Jutsu: Katon: Houka Tate [Fire Release: Fire Shield] Rank: C Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:This jutsu may be used for offence of defense. The user concentrates katon chakra into his/her hand then manipulates it to take form of a flaming shield with the hand in the center.This jutsu is effective at blocking taijutsu attacks, and will end up burning the opponent if he comes in contact with it. Its also cable of blocking standard shinobi weapons, but rapid attacks can break through. The shield can last up to 3 posts, has a cooldown of 4
Name of Jutsu:Katon: Boukaheki no Jutsu [Fire Release: Fire Wall Technique] Rank:C-B Users: ninjutsu sers Type of Jutsu::ninjutsu Element Affinity:fire Description:: By performing a few seals, the user can exhale a steady stream of fire creating a wall in front of them and partially surrounding them. It's capable of evaporating water and low level Suiton jutsu, and used as a great defense against physical strikes. If the shield is less than 6x6 feet tall, it will have a cost of a C rank. While in that size, its cable of deflecting D rank water jutsu and below. If the shield is less than 15x15, it can deflect C rank water jutsu`s and below. It will take 3 B rank jutsu to break it in its large form. Can last up to 3 posts, has a cooldown of 4.
Name of Jutsu:Kesu [Extinguish] Rank: D-A Users: Ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:A basic ninjutsu most genin using fire ninjutsu learns. If a fire gets out of hand, or a enemy uses a fire jutsu to attack, this jutsu can be used to counter it. The user first needs to know how much chakra the opponent has put into the jutsu. It can be done by being a sensor ninja, or if the user`s knowledge of chakra is big enough to judge by eyes alone (such as a medic). The user will form a set of 4 handseals, and then blow out fire equal in mass and size to the jutsu from the user. The two fire`s will cancel them selfs out, rendering the opponent`s attack from hitting. While very useful to defend, its drawback can be risky. The user has to summon up as much chakra for the fire as the opponent, AKA the chakra cost of the jutsu they extinguish, will be the cost for the jutsu. This means that it can be risky for genin to use, since they might try to put out a high rank fire jutsu.
Name of Jutsu: Chou [Butterfly] Rank: D Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:The user supplies themselves with fire and use chakra guided by handseals to shape it into a fluttering butterfly. This torching being then can be controlled for a small period of time (2 posts) and in a somewhat large range (20 feet) for any purpose. When realsed, or destroyed, it will burst into a small flame that can cause a first degree burn. This technique is mostly used to distract an opponent, or to ignite flammable things.
Name of Jutsu:Hi Wa (Fire Wheels) Rank:B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:The jutsu begins with but a single seal, which after a brief moment causes several balls of fire to appear around the user, swirling around them constantly. These fireballs stay at a constant distance from the user (2 feet), no matter how fast they move, making them a perfect jutsu for offensive and defensive purposes, making it very dangerous for anyone caught to close to the user. The speed and number of the fireballs is dependant on the users control and reserves respectively. With only 10 ninjutsu the fireballs move quite lazily and are easy to dodge, while with 30 ninjutsu the balls can be made to move with such speed that it is difficult to tell if it is actually fireballs circling the user, and not simply large rings of fire. For every 8 ninjutsu the user possesses, one more fireball can be created. The jutsu can last for up to 5 posts, before a 4 post cooldown.
Name of Jutsu:Honoo Kanadzuchi (Fire Hammer) Rank:B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description:A blaze surrounds the user’s arm, their hands filling with flames. Then, with the power of the flame in front their arm, it enhances his strength of a strike temporarily, making it hit with the density of a blacksmith's hammer. The arm hits with a battering ram effect, and cannot be used in conjunction with a weapon or any other technique. This effectively gives the user a +20 bonus to their strength, however there is a cool down period of three posts before it can be used again. The bonus only lasts until the punch is made, after that the strength of the user will return to normal until used next. The punch is strong enough to make a small crater (at max 10x10)
Name of Jutsu:Katon: Gouka (Fire Element: Hellfire) Rank: D-A Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:fire Description: By molding chakra, the user can “flick” a small ball of fire towards the enemy. The goal is not to strike them, but to just make sure it lands near the area they are in. Once this small ball of flames come into contact with the ground, it’ll immediately grown and surround the target in a complete circle. There is a small five-second delay as the small spheres of fire flash, before the circle of flames erupt into a huge column of fire, reaching up to twenty feet high. The heat generated from the flames are so intense that anything within the column will be incinerated. The max diameter of the circle is 30 feet. If the circle is less than 20 feet it has B rank cost. If its less than 15 it has C rank cost. If less than 5 it has D rank cost.
Name of Jutsu:Fire Clone jutsu Rank:B Users: fire users Type of Jutsu::clone jutsu - ninjutsu Element Affinity:fire Description:The Fire Clone technique is similar to the Shadow Clone technique except it creates clones out of fire. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. Another advantage to this technique is that the clones body is hot to the touch, and during a Taijutsu battle the target will be burned. If the target touches the body of the clone, they will receive first degree burns. Should the contact be 5 seconds and above, they will receive second degree burns. Should it be 15 seconds and above, third degree burns will form. Should the clone(s) be destroyed, or dispelled by the user, they combust into fire, cable of giving second degree burns.
Earth: - Spoiler:
Name of Jutsu:Doton: Tamaishi Danmaku (Earth element: Pebble barrage) Rank: D Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.
Name of Jutsu:Doton Ishi no Yari (Earth Element Stone Spear) Rank:C Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description:By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place. A max of 6 spears can be created, before a 4 post cooldown. Each spear can be 5 feet long, the sharp end being 1 feet, making it 6 feet at max.
Name of Jutsu:Doton - Doro Gaeshi (earth Overturn) Rank:C-B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description:This is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall. The wall can, at max, become 7 feet tall and 5 feet wide. Its mostly used as a quick way to avoid damage, but it can also be used to trick the opponent into creating pebble or rocks the user can use for further jutsu`s. Chunin or above can use a stronger version, in which they focus more chakra into the wall itself, making it cable of deflecting up to 4 B rank jutsu`s or a single A.
Name of Jutsu:Tsuchi Shouaku no jutsu (Earth holding technique) Rank:C Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description:This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted. It will take a post for the earth to trap the opponent`s legs.
Name of Jutsu:Doton: Rikujou Kasui Reizu (Earth element: Ground spike raise technique) Rank:B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description:This technique causes sharp solid earthen spikes to suddenly raise from the ground. If it actually strikes an opponent, it will pierce through them violently. May be used in rapid succession, and is usually used to impede running opponents. It can also be used on distracted opponents to damage. Unlike the Stone ninjutsu tree's Ishi no Yari(Stone spear), these spikes are much shorter and are not as sharp. Also, it is possible to raise these some distances away from the user, and more than one spike can be raised consequtively. They cannot be removed from the ground, and are more often used as obstructions. The spears can be created up to 30 feet away, and they can at max become 6 feet tall. 20 can be created before a 3 post cooldown.
Name of Jutsu:Doton: Rikujou Shougekiha no jutsu (Ground shockwave technique) Rank:B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description: This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Yet, it is still a useful technique to alter landscapes, or knock down objects even. Max range is 30 feet. If below 20 feet, its chakra cost is of a C rank.
Name of Jutsu:Doton - Doryuudan (Earth Dragon Projectile) Rank:A Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:earth Description:This is a Ninjutsu utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from a river of mud. This dragon will then spew mud projectiles from its mouth. The dragon can, at max, become 30 feet long, 10 feet wide (12 at the head). The projectiles can become up to 6x6 in size, and 5 can be shot before a 2 post cooldown. The dragon will last up to 8 posts (unless dispelled), and can only be used once per topic. The dragon itself and its projectiles can be lit on fire, making its destructive force even more devastating. The projectiles are strong enough to punch through rock at impact, and if lit, has a exsplotion force of a exsplotion tag once hitting a target.
Non-elemental - Spoiler:
Name of Jutsu:Underworld spike defense Rank:B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:chakra Description:After forming a set of hand seals, the user´s hair will grow down to their ankles. Depending on the length of the hair, it might take some time. Should the hair be above waist, it will take a post to form. If its below, it forms instantly. The hair will, at the user`s thoughts, harden itself around them, creating a defense strong enough to withstand 5 B rank jutsu, and a single A. 3 feet hard spikes will form out of the "shield", making it resemble a hedgehog. Once the "shield" is broken or the user dispels it, the hair grows back to its original length. Should the user not use chakra to grow their hair, the chakra cost will be of a C rank, since the user only would consume chakra to harden and shape the hair.
Name of Jutsu:Shadow clone jutsu Rank:B Users: leaf ninja Type of Jutsu::clone jutsu - ninjutsu Element Affinity:chakra Description:Similar to the Clone Technique, this jutsu creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.
Name of Jutsu:Hair needles Rank:C-B Users: ninjutsu users Type of Jutsu::ninjutsu Element Affinity:- Description:The user will harden his hair and launch it towards his opponent as a torrent of needles. The "hair" needles will have the same penetrating force as a kunai, making them quite lethal. The cost of chakra depends on how much hair is fired. If its 150 and below it will cost C rank. If its 300 and below its B. The longer the hair, the longer the needles.
Last edited by Haruno Kamira on Thu May 26, 2011 11:15 am; edited 2 times in total |
| | | Kouseki Junko Kiri Jonin
Posts : 52 Join date : 2011-05-18 Age : 29
| Subject: Re: Haruno Kamira Jutsu`s Sun May 22, 2011 7:04 pm | |
| |
| | | The Endless Kiri Sanin
Posts : 267 Join date : 2011-02-05
| Subject: Re: Haruno Kamira Jutsu`s Wed May 25, 2011 6:13 am | |
| - Quote :
- Name of Jutsu:Hone Chiyu no jutsu (Bone healer skill)
Rank:C Users: medics Type of Jutsu::healing Element Affinity:chakra Description:A variation of Shosen no jutsu. When an ally has broken or fractured a bone, this jutsu uses chakra which makes the body boost its calcium level. Using the extra calcium, Shosen no jutsu is activated, but uses less chakra since the user already has the calcium to work with. The user can use it on himself
Takes one post to repair a small fracture in the bone Takes two to repair multiple fractures Takes three to repair a fully broken bone. To be fair, this should be a little higher, close to B rank only due to the fact that there is much more involved than calcium being released into that particular area of damage to a bone. Although Calcium is necessary for blood to clot, you're also manipulating (to an extent) osteoblast and osteoclast not to mention other factors involved that I won't go further in. It takes around four to six weeks to heal a injured bone which involves four steps: Blood clot formation, Bony callus formation, Fibrocartilage callus formation and Bone Remodeling. Four post would be fine due to those four stages (and of course the factoring of type of damage. Edit: 2-4 post). - Quote :
- Name of Jutsu:Satsugaite no Jutsu (Killing Hands Technique)
Rank:C Users: medics Type of Jutsu::ninjutsu Element Affinity:chakra Description:A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Shosen no Jutsu (Healing Hands Technique). Through concentrating their chakra in a manner opposing the Shosen, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.
Takes 1 post for the skin to begin breaking down Takes 2 posts for the tissue to break down Takes 3 posts to begin doing damage to the bones This technique in particular the order seems a bit out of place. Skin tissue is first since that's the first line of defense. The second line would be the skeletal system(also some parts of the musclartory system) and then the next would be the other biological systems. Depending on where your character aim it could be a 3-4 post type deal seeing that there could be destruction of the other tissue besides skin, muscle and bone tissue. |
| | | Kouseki Junko Kiri Jonin
Posts : 52 Join date : 2011-05-18 Age : 29
| Subject: Re: Haruno Kamira Jutsu`s Thu May 26, 2011 11:15 am | |
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| | | The Endless Kiri Sanin
Posts : 267 Join date : 2011-02-05
| Subject: Re: Haruno Kamira Jutsu`s Thu May 26, 2011 4:16 pm | |
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