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Welcome to Shinobi Reality


First of all, we'd like to thank you for registering on our site and joining us here at Shinobi Reality. Since you've joined us, we would like to say that we very much appreciate you doing so and we welcome you here to RP with us. This site is a Text-Based Role Playing Game, or better known as RPG. Unlike normal RPG's, this does not include cool graphics and your favorite Final Fantasy character, what you will find here is a elaborate and massive story. This story includes the life of the character you wish to create and the other characters in this RPG.
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 Katsumi Zentai's Jutsu List [II]

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PostSubject: Katsumi Zentai's Jutsu List [II]   Katsumi Zentai's Jutsu List [II] EmptyWed Jun 08, 2011 10:30 pm

Name of Jutsu: Bunshin Bakuha (Shadow Clone Explosion, Wind Release Varant)
Rank: A
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Fuuton
Training Link: --
Description: [Ref to previous users: Uchiha, Itachi] This technique is achieved once the user forms the correct hand seals, and creates a clone that has the potential to explode with the same force as an explosive tag. This technique is achieved by forming a stable clone [Bunshin clones are considered stable enough to form this technique]. This costs the user anywhere from 8 to 10% of his chakra depending on the purpose of the clone and its time left active. 8% for a single post, and 10% if left active for two posts. Once contact is made with this clone that would cause it to become unstable, or based on the user's choice the clone activates and explodes. A maxium of one clone may be active at one time. This jutsu, unlike the ANBU's varation, is achieved by compressing wind until it's so dense that it holds the same power as a normal explosive tag.

Name of Jutsu: Bunshin Wareme no Jutsu (Clone Split)
Rank: B
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: --
Training Link: Link
Description: This jutsu is achieved by forming the hand seal required for a 'normal' bunshin clone, in which no information is retrieved; the handseal being: Tiger. Once this handseal is formed the user then stores the prepared jutsu. Once the user engages in combat or chooses to, the jutsu is released forming a clone directly infront of where the user stands. When performed correctly the jutsu appears to split from the user's body, maintaining the same amount of momentum the user is traveling at. This technique is normally used in C.Q.C. The clones have a quick span of seconds once put in use (one post for use), lasting for only several moments so that several strikes maybe attempted against the opponent. The clones may only be stored for two posts, if not used by then the user must sacrafice the chakra without performing the technique. The clone can only achieve one stike against the opponent before dispersing. The clones are able to appear only within 90 degrees in front of the user or in 90 degrees behind the user. The user can only bring forth a clone from the side within a 45 degree angle. Of course these bunshin varants are given more chakra that normal, so that once contact is made the opponent will suffer the same amount of damage as the same blow recieved from the user. The maxium of clones that are able to be maintained are three at once. The clones also have to be released one at a time.

Name of Jutsu:Kage Bunshin no Jutsu (Shadow Clone Technique)
Rank: B
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: --
Training Link: Link
Description: Rather than a simple illusion, this jutsu is an actual copy of the user. This jutsu is achieved by forming the correct handseals: Ram, Serpent, Rat [this handseals are a made-up combination, a small varation introduced from the Bunshin clone, simply because Naruto's hand seals aren't sufficent]. This just requires the user to divide their chakra equally among all the clones created [Ex. If one clone is made, but the clone and the user have 50% of the user's original chakra amount, if two clones are made then 33.99% of the user's original chakra amount are within the clones and user]. This jutsu is rather costly, but once mastered the user can take in all the information that the clone endured. This jutsu allows for someone to train much faster, to endure a full combat scenario without having to risk themselves, and to take in the information from that particular battle.

Name of Jutsu: Hebigakure no Jutsu [Varant of Gamagakure no Jutsu] (Hiding in a Serpent Technique)
Rank: C
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu (Supplementary)
Element Affinity: --
Training Link: --
Description: This jutsu requires the user have a summoning contract, in which the user can 'travel' inside of. The user can use their summon's time/space traveling ability while remaining inside of their choosen summon. This allows the user to appear as whatever their summon is. This allows renowned ninja to travel with ease, without having to worry about being spotted. The user can travel in the summon while they travel within their element: i.e a frog swimming in a pool of water [Ref. to original user: Jiraiya, Chapter #367].

Name of Jutsu: Kazekiri (Wind Cutter)
Rank: B
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Fuuton
Training Link: --
Description: The user performs the needed handseals: Tiger, Hare, Dog, Ram, and Dragon. A torrent of wind is summoned, with out requiring the user to blow out of his mouth. This jutsu is strong enough to cut down large summons, and is densly knit allowing it to be coupled with another jutsu. The wind travels in a linear path, and can not change from its direction once brought forth. It can only travel 10 meters before dispersing. This jutsu is also able to cause thrown weaponary to divert from its path, in most cases simply pushing the thrown weaponary backwards until it falls to the ground. This jutsu was first discovered by an unnamed ANBU user. [Ref. to manga, Chapter #425]

Name of Jutsu: Shinjuu Zanshu no Jutsu
Rank: D
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Doton
Training Link: Link
Description: This technique conceals the user underground, allowing them to drag the opponent into the hole they formed. This results with only the opponent's head remaining out of the ground. This jutsu is normally used in tandem with another jutsu, so that the user can gain needed time to perform a longer technique while the opponent escapes, or it has been noted to be used against lower ranked shinobi in training. [Ref. to manga, Chapter #7]

Name of Jutsu: Hardening Earth Transformation
Rank: C
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Doton
Training Link: --
Description: Once the user forms the needed handseals, he can gather the surrounding earth, causing it to become much denser than normal. This makes using simple Doton style attacks much more difficult and often slower to perform. The earth surrounding the user in a 5m radius becomes much denser, while the 5m radius from that area becomes much softer. The depth of the jutsu is 2m of extremely hard earth, and 1 meter of 'rough' earth.

Name of Jutsu:Kuchiyose no Jutsu (Summoning Technique)
Rank: C
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity:--
Training Link:
Description:The Summoning Technique is a space-time ninjutsu that allows the summoner to transport animals or other things across long distances instantly. One method involves just hand seals and blood. With this, before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract can come in the form of a scroll or a tattoo, which is signed in the contractor's own blood and once signed is valid even after the contractors death. After this, they need only perform the needed hand seal, offer an additional donation of blood (biting the summoner's finger being the most common way to obtain blood), and use the same hand they signed the contract with to summon the creature. The needed hand seal to summon a creature is: Ram.


Name of Jutsu: Hebi Daira Kage Ayatsuri no Jutsu
Rank: B
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu (Supplementary)
Element Affinity: --
Training Link: --
Description: This is a varation of Jiraiya's Gama Daira Kage Ayatsuri no Jutsu, which allowed him to control a subdued opponent while hiding/melding in their shadow. This varation is the same method, only with the titled contracted from ties with the Hebi. This jutsu allows the user to travel behind enemy lines without being spotted. This justu also ties the user to the enemy, meaning if the user remains in the shadow, he will recieve the same amount of damage as the enemy. Once the user leaves the shadow, the opponent regains control over their body.
Spoiler:


Name of Jutsu: Earth Release: Scarred Earth
Rank: C
Users: Zentai, Katsumi
Type of Jutsu::Ninjutsu
Element Affinity: Doton
Training Link: Link
Description: Once the user performs the needed hand seals he can cause the earth to split into a massive hole. This hold measures in dementions of 5m x 5m x 5m. This hole is made in a cube like shape, and is basic in its properties according with what soil is around. The hole takes time to make, requiring a long stream of handseals, which follows this pattern: Hare-Monkey-Dog-Ram-Serpent-Ram-Hare-Ox. Once the hole is formed the earth to make the hole is pushed to the ridges of the hole's edge, making it even more difficult to get out of. This jutsu has an extremely limited range; the user can only distance himself 3m from the ridge of the hole.



Name of Jutsu: Earth Release: Earth Swimming
Rank: C
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Doton
Training Link: Link
Description:After the user prepares this jutsu with the correct handseals, he can travel under the earth and appear anywhere underground within 5m of his original position. This technique also allows the user to appear out of the ground after traveling through the earth. (This technqiue is a varation of Hatake Kakashi's doton style technique when he fought Itachi's clone.) This techique also allows the user to place items under the earth, but because of most item's size they can be placed further away from the user with the same chakra use. The maxium distance of item placed under the earth is 10m from the user's position.



Name of Jutsu: Armor of the Golden Shogun (Feng's Armor Set)
Rank: S
Users: Zentai, Katsumi
Type of Jutsu:: Nin-taijutsu
Element Affinity: Fuuton
Training Link:
Description: This extremely complex jutsu is only possible once a user has mastered the ability to polarize their chakra flow, manage that flow, and then manage the extreme stress of this jutsu. The jutsu begins by polarizing one's chakra flow to begin from the center of themselves and follow the path to their feet. This is achieved by sealing one's chakra properly or having a clan speciality like the Zentai clan which allows them to manage their chakra with precise accuracy. Then from their their feet it rises from underneath their body, out of the body towards the top of their head. It's polarized and maintained like any magnetic flow. This particular flow calls for the user to expand the flow so that it will fit in exact dementions of this chakra armor set. The set begins to form just like Itachi's Susanoo (gathering itself in layers and wrapping it self around the user), and like Itachi's technique it can already be formed while not appearing for several seconds. The set begins with the bindings of what appears to be a royal set of samurai armor, and then continues to build with the layers of "material" in this case chakra. And like Itachi's Susanoo, the chakra appears to flow, continually giving off energy. Once the jutsu is finished the user appears to wearing a golden aura of armor that is clear, along with an edo mask representing its origin:[Ref. to exact look]:
Spoiler:
Much like Mitsurgui's armor set, the set remains light weight in nature, hinting at its purpose. The mask rests on the right side of the user's head, slightly facing up while resting on the crown of the forehead. This particular armor set increases the user's speed three and a half fold (3.5 x the user's base rate of speed at the time), and because the chakra is continually flowing it stops basic metallic weaponary (other than the user's), rendering them useless in most cases (in cases of elemental conflict and item uses it would depend on the rank of the item used and elemental conflict). Basic metallic weaponary would include: kunai, swords, shurkien, etc. The armor also provides protection from elemental jutsu by offering a constant elemental protection of its own (the armor's dominant elemental base is wind). The armor set also allows for large displacements of wind to be disperced by the user (this increases the armor's chakra cost each time its used). In reference to Susanoo, this jutsu forms and holds its place to the user like Susanoo, but what it does not hold is the size and sheer power of the Uchiha technique rather it merges the user's physical power along with their use of ninjutsu arts. [Ref. to jutsu type: Raikage's jutsu list/types]
The polarized chakra allows the user to move at such a high rate of speed by mimicing the chakra gates release outside of the user's body, allowing for a much faster flow of chakra while maintaining less of a strain on the chakra vessels themselves. The physical portion of the body endures the strain of overloading the muscle tissue with an increased amount of chakra. Much like Tsunade's method of coupling taijutsu w/ chakra to increase stength this method is purely based on speed. The armor also allows the user to feel any change in air density, which allows the user to perceive movements within a 5-7 meter radius much faster than the average taijutsu user. It's estimated that the change in air density allows the user to react 3x's faster than previously.
Once the jutsu is complete, the user has to sacrifice around 40% of their chakra. Then the user most cope with the strain that the armor has placed on the user (muscular ruptures, minor at first but if the user continues to fight then they grow expoundingly worse). The posting sequence of this jutsu is as follows: 1st post preperation (not limiting in movement; jutsu are limited, nothing may be activated during this post), 2nd post activation/use, posts 3-8 are maintaining the armor set, and post 9 is deactivation (use until the end of the post). No hand seals are required for this jutsu, and if the user does not have enough chakra to maintain the armor set then it will automatically disapate.

Name of Jutsu: Earth Release: Earth Wall Rise
Rank: B
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Doton
Training Link: --
Description:The user creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. The jutsu stands around 12m tall. [Ref. to manga Chapter #120]

Name of Jutsu: Wind Release: Gliding Dance
Rank: B
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Fuuton
Training Link: --
Description: The user brings forth chakra from both feet to form enough current that causes the user to lift up from the ground with substanal force or to ruduce one's speed while enduring a rapid decent. The jutsu allows the user to further their traveling methods with ease. As seen with Oonoki's method of flight, this jutsu is a smaller varant of his method. Rather than flying continously this flow of wind allows for the user to jump further, and glide down from higher places with ease. This jutsu doesn't require handseals, it is only a requirement that the user predominantly is a wind user.


Name of Jutsu: Fire Release: Grand Fireball
Rank: C
Users: Zentai, Katsumi
Type of Jutsu:: Ninjutsu
Element Affinity: Katon
Training Link: --
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique is limited in its range, but the are of the jutsu is quite large when first expelled from the mouth measuring 2m in height and width. The required handseals for this jutsu are as follows: Horse, Tiger, Snake, Ram.


Name: Sharingan Tomusu/Tomeru
Rank:(User Rank based) D
Users: Zentai, Katsumi
Type of Jutsu: Ninjutsu/Doujutsu
Element Affinity:
Training Link:
Description: Sharingan Activate/Deactivate is a technique Katsumi uses to turn his Sharingan on and off in the heat of battle with out holding a hand sign. This takes an extra bit of mental focus but is easy to do. If he wants to conserve chakra he can wait until the appropriate time to turn on his Sharingan without using his hands to focus. He can also turn it off just as quickly. When he gets higher with the Sharingan, this technique will also control what tomoe he is using.

Name: Sharingan Ri-Chi
Rank:(User Rank based) D
Users: Zentai, Katsumi
Type of Jutsu: Ninjutsu/Doujutsu
Element Affinity:
Training Link:
Description: With the ability to manipulate chakra at a distance with the Sharingan, Katsumi is able to establish the needed chakra connections to properly perform the body flicker technique with anything that matches Katsumi's body size within his line of sight. This includes clones made by Katsumi, logs, or any other object deemed to fit that particular jutsu. This is possible to two tomoe.

Name: Sharingan's Blessed Collection of Elements
Rank:(User Rank Based) S
Users: Zentai, Katsumi
Type of Jutsu: Ninjutsu/Doujutsu
Element Affinity: [User Based] Katon, Doton, Futon [Ash Release]
Training Link:
Range: Short-Mid
Description: The Sharingan is one of the rare doujutsu in that in can collect one's chakra and control it at a distance from one's line of sight. This jutsu collects the user's natural elemental affinity and combines it into another release. This release must first be obtained by the user before its used in this form. This collection of elements for this particular user is known as "Ash Release". In this form it creates layers of super-heated earth, which is molded and moved by wind. This super-heated earth accurs naturally in valcanos, and is known as molten ash. In this respect this elemental combination results in layers of ash appearing in a vortex which is then controlled by the user's line of sight. The user must first obtain three tomoe to use. Because this is a natural release for the user this extention of that release wouldn't require the MS. The super-heated earth remains after the user is done manipulating it, as most Doton techniques remain in place, but the user can no longer control the jutsu once the jutsu is in use.

The user must first wait one post to gather the proper chakra [action is permitted during this post, along with the appearence of the entity which brings forth the release], and on the second post the just can be activated for one post. After the second post is completed the jutsu is finished, leaving the remains of the what the user manipulated. As the element remains in its natural form: it is the form of free-floating ash [which is heated dust], controlled by wind patterns. It forms as a loose cloud, and from the the user can control the shape and direction of the justu with his line of sight. This justu can not exceed the range of 10 meters, and it also causes the user's eye to bleed [crying blood has been a noted symptom of this jutsu's use]. The bleeding is extremely moderate and does not effect the user's vision. The user's right eye brings forth the element, while the left controls the element after it's release. After the second post the user must close his right eye, which is rendered useless for two posts.

As the user first begins to bring the needed chakra to perform this release, an entity begins to appear. This entity appears from behind the user standing over the user; the entity opens it mouth and begins to release the ash from its mouth to its hand. The ash begins to flow to the ground from the entity's hand, and plumes around the user. The entity fades as the user keeps the jutsu active into its second post. The entity can not function as a summon, rather it's the appearence of the deity associated with this particular release. This entity will fade if touched in a particular area, holding no substance, but it will regather to appear in its original form. To clarify, the entity is for appearence only and holds no substance.

The entity's appearence:
Spoiler:

Name: Clone Dispersion Illusion Technique
Rank:(User Rank Based) C
Users: Zentai, Katsumi
Type of Jutsu: Genjutsu/Doujutsu
Element Affinity:--
Training Link:
Range: Short
Description: The user can prepare a clone with enough chakra to influence the opponent in an illusion to appear as the user's set choice once the clone is dispersed. Ex: Itachi's Crow Clone varation. This varation can also contain another prepped genjutsu of the same rank or lower. This genjutsu would be activated if the opponent stares into the Sharingan located on the [in this case a single eye] Ravens lower section of the abdomen. Once the clone disapates, the illusion appears as empty remains of Katsumi's clothing that suddenly fills with 100's of ravens that disperse in all directions.

Appearence of said illusion:
Spoiler:

Name of Jutsu: No Smoke/Silent Clone
Rank: D
Users: ANBU
Type of Jutsu:: Ninjutsu
Element Affinity:
Training Link:
Description: Like the No Smoke Henge, this technique creates a Kage Bunshin without the noise and the smoke. The clone appears to “appear” in place. This is done the same way as his no smoke/silent henge technique. When the clones pop, they fade out of existence and make no sound.


Name of Jutsu: Kage Bunshin Placement
Rank: - (B)
Users: ANBU
Type of Jutsu:: Ninjutsu
Element Affinity:
Training Link:
Description: Kage Bunshin Placement is a clone placement technique. When the user performs a bunshin type technique, the clones are placed next to the user. When the user uses more clones, from the point of the original outward, a Kage Bunshin can be created. This technique allows the user to be able to focus on where the bunshin is placed. It doesn’t require extra chakra persay, but the user must have chakra control (SC) and ninjutsu (spec). It is limited to one or two clones in a three meter radius

Name of Jutsu: Ghostly Appearence Illusion
Rank: D
Users: Zentai, Katsumi
Type of Jutsu: Genjutsu/Doujutsu
Element Affinity:--
Training Link:
Description: This genjutsu allows the user to fade in and out of sight for a moderate amount of time. This genjutsu is most effective at distance, ranging from 8 meters +. This jutsu is more effective on the weak minded, and lower skilled opponents. Ex. of jutsus use: The user appears to be at 8 meters distance, yet suddenly an his hand appears on the opponent's shoulder. The opponent feels the hand for a brief moment, but as they look back the user is still at 8 meters or more. The user can also cause a full bodied illusion if he or she wishes.


Last edited by TheBlindRedKing on Fri Aug 26, 2011 1:42 pm; edited 23 times in total
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Annie
Annie
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Katsumi Zentai's Jutsu List [II] Empty
PostSubject: Re: Katsumi Zentai's Jutsu List [II]   Katsumi Zentai's Jutsu List [II] EmptyWed Jun 08, 2011 11:12 pm

Approved for training
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The Endless
The Endless
Kiri Sanin

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PostSubject: Re: Katsumi Zentai's Jutsu List [II]   Katsumi Zentai's Jutsu List [II] EmptyThu Jun 09, 2011 2:57 am

unapproved for training (at the moment due to staff issue)
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PostSubject: Re: Katsumi Zentai's Jutsu List [II]   Katsumi Zentai's Jutsu List [II] EmptyThu Jun 09, 2011 12:07 pm

Note: This is because we dont wanna relook over this and be like "This needs to be remodded", not because we are trying to be asses. Just wanna make sure everything goes through fine thats all.
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Annie
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PostSubject: Re: Katsumi Zentai's Jutsu List [II]   Katsumi Zentai's Jutsu List [II] EmptySun Jun 12, 2011 1:38 pm

Approved for training
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PostSubject: Re: Katsumi Zentai's Jutsu List [II]   Katsumi Zentai's Jutsu List [II] EmptyWed Jun 15, 2011 12:57 am

Earth Release: Earth Swimming
Earth Release: Scarred Earth
Shinjuu Zanshu no Jutsu
Bunshin Wareme no Jutsu (Clone Split)

are approved
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